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OK. Some points here to respond to.
First, on a point of administration: Quote:
I would suggest, however, that we start a convention (or, more accurately, adopt the convention used by Mithalwen) whereby the person running each game starts an admin thread for that game, parallel to the main game thread. That admin thread can then be used for recruiting, for any discussion of proposed roles, rules etc and for notifications of absence and the like. That will avoid points pertinent to the game in question being lost within the general discussion and also avoid this thread becoming cluttered with game-sepcific posts. The convention should be adopted for Werewolf "Junior" games too. So, Sleepy, would you like to do the honours by starting an admin thread for your forthcoming game and commencing recruitment? Now, to business. Quote:
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A response to some of the particular points that have been raised will follow ... |
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I think you are basically saying you are receiving the bad end of a double standard, Roa. If that were true, I would agree with you that it is unfair. But I don't think the standard is as two-faced as it might seem in this case. As to your questions, I can't really answer many of them. As far as Loki goes, I do not think your statement is correct. True, some members did not necessarily relish his style or personality, but I was not aware that anyone directly told him he was not welcome to play. Now sarcasm: I agree with you in that respect. Although, I think the nature of sarcasm is very important. Insulting sarcasm is not what I would call a good thing; it's quite the contrary. Playful sarcasm, or perhaps you could call it banter, is something I do quite often myself. I do have to be careful, though, since I can't send my 'joking' tone across the words. Here's where the smilies help. :D |
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The more I think about it, the more that I think that, as Kath and Formy have commented, this really comes down to the tone used. If you sound like you are lecturing or criticising or patronising, then people are bound to react badly. And a forthright and aggressive manner can sometimes come across that way. It is not a matter of not saying what you think, but considering how you can best say it without causing offence. Quote:
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As I see it, this debate is not, or at least should not be, “everyone against Roa” and I want to avoid it becoming polarised in that way. There are a range of opinions here on various isues, and I see no reason why they should not be calmly and civilly discussed as such. But casting yourself as the victim only serves to increase the polarisation into the two camps: Roa and everyone else. Quote:
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To the extent that you have been singled out for personal criticism, I have (as noted above) commented on this and would counsel everyone to refrain from indulging in this in future. If anyone fails to heed my advice in this regard, I will start deleting/editing posts as appropriate. Quote:
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Now, if you’ll excuse me, I really must get some sleep so I am not too tired to do the work tomorrow that I should have been doing today, rather than dealing with this issue. ;) |
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But the note about hypocrisy was this: Quote:
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And I would like to reiterate that I never mean to insult anyone. As Form pointed out, I'm extremely self-confident and highly opinionated, and as he missed, brutally honest. This gets me into trouble often, but it's who I am. Don't take me personally- if I want to attack you personally, I'll do it in PM. |
Let's take a pleasant stroll down memory lane, shall we? Or at least this is MY memory lane, because I've only played in a few games (relatively).
Nilp started his whole "Lynch me!" campaign in WW VII. An enormously surprising strategy to all players, I'm sure, and he got what he wanted first Day. After the game, no one personally attacked him for that (perhaps because he was just an ordo, anyway); on the contrary, a lot of people found it hilarious. In much later games, though, it suddenly became an issue - perhaps because he was something other than an ordo then. But it's his style of play. Should we care if he gets lynched or not, whichever side he might be playing for? Not to be self-promoting or something, I played a Lhunatic in WW VI, and a far worse one in WW VII. It was funny, or so people told me. Logically I should have earned an early lynching for it, but I stayed alive longer than most (Eomer's strategy at fault here :p). A reprise was done in WW XVI, and while that single Day of Lhunacy had somehow affected the game, I wasn't reprimanded for changing styles within the game. Because that's how I wanted to play, and no one really cares. morm was a crabby wolf in WW XV, and when I tell you he was insulting, I mean he was REALLY insulting. But that was his chosen role - he had to live up to it. He apologized to all players for his in-character insulting comments, which I don't think he really had to do since I doubt anyone was offended by his being in-character. A few wolves in the past won the game for their side thanks to, as I see it, their style of going unnoticed, whether deliberately or not. malkatoj was busy in real life, she claimed, when she was a wolf in XVI, and she survived because we could, or would, not interrogate her further to find out if she really was a wolf. Some (or perhaps just I) choose to be silent (read: post as little as possible) when lupine for fear of saying something that would incriminate themselves, and there's nothing others can do about that. The game really involves deception, and that kind of gameplay, while quite unfair, falls under it. Okay, I think I'm straying from my point. It's just this: we've had more than twenty games, counting the Junior ones as well, and we've had a variety of characters to play, some of which required styles that could somehow affect the outcome of the game for ill, particularly - causing confusion, being offensive, etc. But why were odd playing styles tolerated in earlier games, while now they come under heavy scrutiny? Why are things getting more and more serious as the games pass? Why does there seem to be an increasing obsession to win, leading to uncomfortable post-game discussions when one side loses - as should really happen? Come on, we've been at this for over a year now. Perhaps that's the problem: we've been playing this for too long, and as we run out of new things gamewise to fiddle with, we start going after the players themselves. I am not pleased with this, but I'm beginning to think that it might be better to temporarily put the games on hold, hoping that the fires will die down if there's nothing to fuel them for some time. I don't know if I'm helping at all with this, but I thought maybe it would be nice to remind you how pleasant, however outrageous, the games used to be. |
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One thing that really caused me to respond on Zydeco was that it seemed you were upset that you won because the village didn't perform as well as you thought they should have -- in effect robbing you of the chance to win in impressive fashion against all odds, etc. Perhaps I misunderstood your feelings but whenever the winner obviously does not appear to appreciate the fact that they won I have to question the class of their actions. This is different from the latest Lovers game because it seemed that the Lovers played very well and truly deserved to win, so even though I was a villager I regretted somewhat that they hadn't technically prevailed. Quote:
As to SpM's sticky notice, I think I made my opinions on this whole subject fairly clear last time I posted (in the Zydeco game thread). I had expected some discussion there and was rather surprised to log on tonight to see all this. I am quite in agreement with what SpM wrote, and so have not much else to add, except for this one last point: Quote:
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All of this is MAKING Werewolf no fun!! It's just a game. Who cares who wins or loses and in what fashion. There will be another one coming along shortly, so why dwell on past games? Let it go. Let everything go. I repeat, it is just a game. Games are meant to be fun. Yes having fond memories of certain games is OK, like having a quote from a fellow player in your sig (many of you have these) or reminiscing, but if one game was not fun for you in any way, forget it, don't mention it. Enjoy them for what they are and really, who really needs to go over why the game was what it was? Sit back, take a deep breath and heck if you feel the need to B&$# at someone, please do it to your cat or something.
I for one take these games in stride and yes I have felt offended in a couple games IE: Cailin calling me annoying, or Mith calling me frothy. Both I let know that I felt they should apologize, that I was "hurt" and they did, and now I use these instances in fun, knowing they did not mean me, just the way I post, which IS different from who I am. I feel that the even the grimoire is kinda a bad thing, because it keeps track of who won what and in what fashion. WHO CARES!!! Just have fun!! I will continue to play werewolf and remember, new members always bring new ideas. I for one have several floating around in my brain and they all include having fun and being silly while playing WW. |
Historian's Note
Nilp actually started his "Lynch me!" tactic in WWIV. I was the Seer and played a major part in lynching him. He was, of course, innocent.
Now I shall scuttle back into my hermitage. As the Wise have oft quoth in bygone years: wibble |
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In the future, I don’t want to see anyone being attacked (ie subjected to personal criticism, abuse or victimisation) for expressing their opinion, even if it is an unpopular one, provided that such opinion has been expressed in an inoffensive and measured fashion. That applies across the board. Quote:
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Diamond, I agree with much of what you say, but the principles that I have outlined apply to you as much as they do to the rest of us. Accordingly, I think that it would be helpful if you were to take care to avoid adopting an overly confrontational approach, particularly in discussions like this (whatever the provocation – let me deal with that). For example: Quote:
This, of course, applies to everyone. Consider your words carefully (just like you would if you were playing a Wolf ;)) and take account of the effect that they may have on those reading. For my own part, I know that some of the things that I have said risk making me unpopular in some quarters. But they need to be said and, for my sins, I have assumed the responsibility for doing so and for ensuring that the principles which I have outlined are adhered to in the future. I would, however, ask for eveyone’s co-operation in that regard, since that will make my job a lot easier (and less time-consuming). |
*shyly gazes around from under his full cover* ;)
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In other words, feel free to ignore my opinion, which is now to follow. You don't learn from failure. You learn from people telling you what your fault was and how you can do better. In this respect, I think post-game analyses can be very interesting and fruitful. Some people don't like these discussions that much, but (no offense, really, it's perfectly okay) nobody forces them to participate in it or even read them. However, something went wrong in the post-Zydeco-discussion. It started with Nogrod complaining that, though the village didn't go particularly well for the innocents, nobody at all discussed the why of this. The following discussion quickly went the wrong way, and I see no more sense in putting the blame for this on anybody. All I want to note is that, to me, this was never about playing styles. The more styles, the more fun. The reason why I don't want to go into detail anymore is that all this has clearly gotten out of hands. Some posts I've read recently are much too bitter for my taste. As Valier said, this right now is not making playing Werewolf more fun than before. Quote:
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Uh-Oh!
Lot's of sparks flying around... but just a few words in defense of my "arch-nemesis in-gamewise". Yes, she will jump on me for not needing anyone to defend her. :D But I must second Macalaure there: there seems to be too much bitterness over here to just ignore it. Somehow this remainds me about a mob lynching... but not an in-game one. Thank you Spm for trying to find the middle-ground here. Roa's playing style is many times a bit abrasive or even aggressive (mine sometimes is too, even though not always). Now I must say that I have wittnessed quite a full-frontal attack on her playing style, partly on the grounds that she makes value-judgements of others playing styles... I could see some point in Roa's claim about hypocrisy here. :( I fully agree with the points that we should not go on picking others and their gaming - saying what is right and what is wrong in any objective or personal level. Hurting others feelings surely isn't what we should be doing here. At the same time I'm inclined to believe in Roa's sincerity about her intentions. Her style of writing may just muddy the waters and help people to take an over-defensive stance before they even read what she actually says. Roa has been accused here partly of her personal characteristics in unison, with some quite heavy bombardment. I don't think reading those posts has made Roa feel nice. Even though I don't think this to be a discussion of Roa vs. the others, it probably isn't too far fetched to understand Roa feeling like secluded from or scorned by many of the others because of her personality and her views on gaming etc. And that I feel is bad too, quite contrary to what has been called for here by Spm and many others. So to end this quarrell and to set things right again we should try to be nice, everyone of us, not only Roa. Thanks Valier for the refreshing comment in the middle of this speculation into which I myself too have fallen back. :) PS. Quote:
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I am not going to ban outright discussion of how a particular game turned out the way it did. But people should exercise care when discussing this in the post-game analysis and make every reasonable effort to avoid criticising or giving offence. Tact should be the by-word here and, if you are not inclined to be tactful, please avoid. Blame attribution and indidivual fault finding are definate no-nos. Quote:
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And now I would like to start to draw a conclusion to this debate. If you have any further burning issues that you wish to raise or feel the need to respond (courteously, of course) to any particular points that have been made, by all means do so, but I am not sure that there is much more to be added that has not already been said. Thank you to everyone who has contributed. It has, I think, been very useful and, for the most part, conducted in the proper spirit. I propose reviewing this discussion and trying to distil a few (hopefully uncontroversial) principles/guidelines for Werewolf gaming. At some point (although I make no promises when) I will edit the sticky post to set these out. I will also include some of the other generally accepted Werewolf game rules and conventions at the same time. If anyone has any particular suggestions as to what might be included, please speak up. |
I would quite happily ban all post game talk after poor Valesse's game. We were just playing a game, not participating in a masterclass and asking for judgement.
There is a negligible line, to my mind, between unsolicited "constructive criticism" and rudeness. If you have a problem with someone PM them. Participation requirements are the business of the mod. Remember the excellent advice of Thumper's mummy. |
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The talk after Valesse's game went wrong, one cannot deny that. Banning it now is too harsh a measure to me. (Warning: lame analogy ahead!) The child fell from the apple tree. Do you forbid it to climb again? No, you just tell it to be more careful the next time. :) |
Re: Historian's Note
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I played suspicion-hungry stranger in WWIV, but I first cast a vote for myself in WWVII. Therefore my illustrious sister has the correct version of history. Now I shall resume my sordid love affair with a wonderful arthropod, so auf wiedersehen. EDIT: After a glance at Lhuny's actual words, I realised that Anguirel is correct. I was clamouring 'Lynch me!' during WWIV, although I got it two DAYs too late. :D |
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as always I support Lhuna in ww matters
I really enjoy the ww games, but if we cannot have them without hurting each others feelings or just plainly showing disrespect, then I think it would better to put them on a hold. The Barrow-Downs has always worked as a kind of a sanctuary for me and if sacrificing WW is what it takes to keep that, then be it!
I am afraid that this might escalate even further and we will end up with a kinslaying of our own. So what I am saying is: Lets see if we can make WW work again, but if we have any personal chritisism, then put them on a hold. (We are here to have fun, right ?) |
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In accordance with the rules, I will try to tone things down, and I do apologize for insult caused in the past. If I slip, don't take it as a personal attack. It's just my red-headed temper getting itself worked up. Now then, on with the gaming. |
As far as Valesse's game goes, it's none of my business but I must say I agree with Mith entirely. Kicking the stuffing out of a game is almost always rather upsetting to the mod who's battled their way through and done their best-and should be getting accolades, not criticism. When that criticism comes from a member of the winning team, it's still more startling.
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Esty, this is tricky in Werewolf where editing is frowned upon for tactical reasons...
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But to copy it to a word document is doable in most situations, I did it with some of my post in Cailin's game and it worked for me. (I discovered a couple of things that could be rude)
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Thank you, Esty. P.S. Obfuscation is an incredibly nifty little word, is it not? |
Ang, as I understand it, this discussion deals mostly with the after-game discussion, not so much with the game itself. I can understand that editing during the game might be tricky - but writing and saving in Word is still a good idea.
edit: Cross-posted with Jenny and Rune - it's good to hear your confirmations of a method or two that can help all over the board. I wish more people would do it in Books etc. as well! ;) |
Ang, no one blamed Valesse for anything. In fact, it was made clear in several posts that Valesse had done exceptionally well, and that anything being talked about was not her fault in the least.
And Esty, I don't cool down quickly at all. I'm hotheaded, not moody. I don't change how I feel from one moment to the next. It may take me a day or two to calm down. Perhaps it would be better for me to not engage at all, in that case, an idea that hasn't been stated. As they say, "If you can't say something nice, don't say anything at all." But what I meant by "slip" is that I generally don't realize that I'm being offensive. In fact, I'm almost always taken by surprise when people take what I've said as a personal attack. As what I write isn't written with that intent, I don't see how that intent is found. It takes a direct personal attack, with my name in it and direct statements to me, before I see something as personal. So, when I make a general statement about the way things went, I don't assume that anyone will think it's directed at them personally. I've never understood why people do so, and I think that's at least one of the major causes of all the tension. All I can do is try to tone down as much as possible, which I've already said I will do. EDIT: For heaven's sake people, I said I'll try, but I'm not perfect. I'm bound to mess it up at some point and when that happens I'm trying to let you know in advance that I'm not trying to attack anyone personally. What more do you want from me? |
All the same, Roa, I'm sure you can see that indirect criticism can be pretty depressing for a mod too. Put yourself in the position-you read several posts that basically say
Thanks Roa!!!! Great job!!! No one really played well and it was a bad game. Not especially heartening, is it, scarcely proof that you've put your time and effort to good use...so really, I think more care should be taken. |
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If someone criticises you, either directly or indirectly, (and to use an analogy from my grim teaching days Offsted were not allowed to name individual teachers only subject areas - however if as in my case you were the only teacher of a subject...how "impersonal" is that?) then your choice is compromised. I can choose whether or not to comment on others but if someone attacks me I am obliged to defend myself or put up with the aggrievement - which is not psychologically healthy. As a liberal I am not generally into banning anything but my liberalism is in combination with (or perhaps the product of..)an old fashioned British upbringing that expects you to be a good loser (and that doesn't mean you like losing) and magnanimous in victory. I would hope players would be largely self regulating. If this is not possible and since there are inevitably different perspectives of what is acceptable in a diverse community such as ours then you need to set up a regulatory system. My game is rugby. I played for my university and we played hard and to win -but it is a game where people get hurt very badly if players lose self control and break the rules. In the heat of the moment you can get carried away which is why strong refereeing is necessary. It isn't generally necessary during post match parties. :rolleyes: So Mac, I would certainly let the child climb the tree but I would stop its siblings from carping, crowing and generally destroying its self-esteem. Having been the one who fell the child is acutely aware of their failure and don't need their nose rubbed in it. I do think that courtesy to mods is something that should be borne in mind. It isn't easy. I do recommend the use of a dedicated admin thread. I found it helpful. Although it isn't my choice to do so for my own games, I have no objection to the grimoire in its original form as a record of games. It has lost much of its usefulness, I fee,l with people repeatedly posting updated personal stats in a new post. I would suggest that if people wish to publicise their personal record a new thread is created. They make ONE post and update it after each game. The original thread should then be cleansed to leave game stats only. You then have 2 useful threads in which it is much easier to find information. Edit. Can I go at the end of the modding list. We should be ready by then. :cool: |
I do not wish to see the postgame talk banned. I liken it to watching 'behind-the-scenes' of movie making. It's fun to read why the wolves killed whom they did, where players were coming from or why mistakes were made (my abysmal understanding of the tied rule comes to mind :rolleyes: :D ).
I understand where some would want to talk and get to concrete resolutions for doing better in the future but in a way it is futile because the next game is different with different players and having different roles. We each can just do our best. As a werewolf player that's all I've got to say. |
Oh my goodness! I was away all week teaching Vacation Bible School and had no idea any of this went on! How embarassing!
It might not be the most intelligent or original, but there is something to be said about redundency. 1) Post-discussion, as I see it, is more a place to washing your hands after making somewhat harder comments during the game. Like in real life, if you're finding yourself getting irritated with something you don't have to respond. I've said somethings I didn't understand to be as harsh as they were to one of my peers, and from that have come to understand the other side of the pond just a little better. 2) Werewolf is not about honor, either. Lets not forget that the entire point of the game is for a select few to trick people! If we're get hung up on our pointed noses, then it's time to fix something, and I'm not just talking about plastic surgery. 3) There are some remarkibly talented players in this forum who I'd love to continue playing with. It is a delightful game, after all, and most of us agree on at least that. All I have to add is: Play like you're seven, and your mother is watching... we should have no problems. 4) My thread was a WW Jr. ... The 'professionalism' in those games should be not be automatically expected to be on the same level as the original series. The point is to nurture, not to snub. Thank you, everyone, for your kind words about my game. My jaw nearly hit the floor when I first read what happened, and this makes me feel much better. |
I'll have the admin thread for my game up tomorrow (15th) and I'll also talk to the three aplicants for sub-mod and see which one would go best with what I have planned.
:) |
Well, I'd like to get back into the werewolf games myself (it's been way too long) but sadly I'm going to be leaving for a vacation on July 25th and will not be back until early August. If it's okay with Sleepy, I'd like to join, but if not, I understand.
This seems to be the busiest summer I've ever had... |
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Okay. There's only one problem with that....I DON'T HAVE ANY PLAYERS!!! So, please guys, come join the game so we can get this party started again. Forget all the animosity and have fun again. That's all I have to say.
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I know it is not wise to start this discussion again, but having missed the original discussion, I'd like to say a few words.
Now, I see not all people like criticism, even if it is only well-meaning. And that's okay. People are different. Maybe these people could say "I don't want any comments on my gameplay" and they'd be left in peace? Secondly, I think it'd be a wise idea to send criticism (if one feel it's really necessary - in most games I've played in there hasn't be such a need, at least for me) via PMs. When criticism is displayed on the post-game discussion (which should not be banned because it's a part of the fun) it easily leads to one member saying: "I didn't like x's playing style" and many others echoing in a row "me neither". That must be distressing for the subject. Also, if criticism is sent via PMs, only those who really have something to say will do it and people won't probably complain about incy-wincy little things. Thirdly, I fully understand why some players dislike a certain quiet style. There's nothing wrong with posting only a few posts, but if a player posts only 0-2 posts every day, all of them in-character or chatting and a random vote (if a vote at all), that really isn't playing. I have seen this kind of "playing" and I can say I dislike it. If a wolf wins because s/he is mostly absent or posts only a few mindless sentences in a day - and is not suspected because no one thinks a wolf would be so non-commitent - I think it's cowardly. Werewolf is a game which needs commitment. If one can not write at least one mindful post a day, s/he shouldn't be playing, in my opinion. Happily, most of the quiet players are not like this. |
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Indeed, we know that people are alive to this strategy, as players (usually innocent ones) are often lynched for being too quiet. This would suggest to me that there is some skill involved in being able to pull of the "quiet Wolf" strategy and that those who succeed accordingly deserve just as much recognition for having played well as any other victorious Wolf. |
I see your point, Sauce.
It is not the lack of posts I dislike. It's the lack of commitment. If a gifted or a wolf plays the days this always away/ quiet tactis, but contributes at nights by really thinking about his/her pics, I really don't have anything against the style. But if someone lacks the interest or the time to commit to werewolf and therefore is continuously away or posts only a few chat posts if anything, I think s/he shouldn't be playing at all until s/he takes interest in playing or has time. Werewolf is only a game, but if you're trying to do your best and someone is not doing - not necessarily his/her best, but not even trying to contribute anything to the game - it can be really irritating and depressing for you. |
Umm, is it me or should there be a game being set up at the moment? There was a mod list somewhere around here once upon a time. I know these recent troubles have put people off a little but the only thing to do is 'get back on the horse' as the saying goes.
Do we have any idea who is supposed to be next? Or even who wants to be? |
I'm supposed to be next but apparently Werewolf games are on hiatus or so Glirdan has told me.
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Not told you, suggested. I mean nobody is signing up for them so I say this is the perfect time to take a break from it, especially after all that disagreeing. So, I'm still keeping my thread open for signing up, but I really doubt that there will be any game starting before September.
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