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Just a few thoughts before I go back reading a bunch of essays... :(
As it has been frequently said the wolves were just phenomenal. A few things I think why they succeeded that well: - They were incredibly skilled in leading the villagers away from them with subtle things and carefully timed posting. (Yes when I first realised whom the wolf-bunch included I said to myself "Oh dear god, this is nasty" but then I rethought it and as there were a quite tough-looking village against them as well I decided that would be fine) - Their boldness to vote in a row to their mate Greenie who in turn made a huge favour to the rest with sticking to defend morm so vehemently to her last breath as that was I think one of the key reasons morm was lynched the next Day. - Spotting Kath in time and making all those ruthless but wise kills they made. - Darn good luck they had; like The Might producing the first double-lynch of innocents at the last minute, Rikae withdrawing from the game because of Mac's role being accidentally revealed, morm being the ranger, Kuru and Farael focusing on tearing each other apart, Lommy making a colossal mistake with the two others when she finally really got track of Fea (and so no one would believe her on Fea either) etc... - Sooo beautiful doublelynch they orchestrated on Day5. It was a masterpiece indeed! What a pearl of co-operation and cunning! And a few notes in passing... Lommy: I was indeed quite impressed how right you were deducting Kath's dreams! But "low modding ethics" you said? And the whole game was about ethics - at least narrationwise... and if you're referring to my PM's with the wolves, then what's the problem there if I try to cheer some people up... :D Mac: I know the feeling when your hands tremble over the keyboard and your heartrate just goes to a gazillion at the last minutes. It's just so much fun! And some people say you can't get "real experiences" in front of a computer! But they've never played werewolf in a critical moment I'd presume. I was really sorry to see Nerwen and Sally go that early as I'd have loved to see them in action a bit longer... well one always is sad to lose a contributing player and someone has to go but anyways. I'm looking forwards to seeing you in the next ones! Also Rikae's quite understandable withdrawal was a nasty blow to the village when they would have needed you the most... Lovely reading those PM's wolves! ~*~ A statistical fact: the villagers had 5 lynchings in which they killed 6 ordinary villagers and 1 wolf... :rolleyes: |
Yeah Lommy I was so impressed with that post! You got all the dreams straight off and in the right order!
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Night 1
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What wouldn't one do to make an excuse to have a pause with doing one's work... :D
But with the wolves being so excellent there was one nasty drawback from my point of view. For I had decided it in the beginning that I would make my narrations in a way that would lead the werewolves - through their Nightly discussions - to become more and more good in the end. I indeed thought that at some point they would cease killing the hobbits for good and would just lock them up or something. But the hobbits would have become crueller and crueller by Day so that it would indeed have raised the question who was good and who was bad in the end... :smokin: Sadly it never got that far... |
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Still, I'd like to put out there that though I voted for Greenie and though I knew that if she kicked it it would make me look good, I wasn't actually trying to kill her. Just trying to vote safe with time constraints. Y'all are gonna love the brilliant strategy I had early on which I (probably very wisely) chose not to share: I was going to 'reveal' myself as a seer a few days into the game, hand the village a wolf or two and one or two confirmed innocents, battle it out with the Seer and take one for the team. And if you're wondering, yes: I totally would have ratted out the rest of the wolves to save my own wolvish hide if I had thought it was gonna work.. ;) The main downfall of this strategy is that eventually the real seer would be revealed and I'd die. |
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Aw, shucks, thanks. And then I killed you. Ummmm my bad? :confused: Yeah I knew Morm had something up his sleeve the whole game. I just thought it was the wrong kind of something. So I can't find the post right now, but at some point I said that if I was wrong about Farael the wolves could bathe me in barbeque sauce and put me to bed with an apple in my mouth. Feel free to take me up on it as long as it's ketchup. I hate barbeque sauce. :p Just wanted to throw that in :) |
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As soon as you started to make that case against me with so little time left in the Day, I seriously began to question you. And I was more baffled than anything on how everyone else so quickly took the bait. I knew a wolf was behind it, and I figured it was most likely you. I tried to warn people, hence my screaming post, "You're falling into a trap!" I even asked people to kill me if it meant avoiding a double lynch. Then when I was proven innocent, they could seriously look at you toMorrow. I guess I just looked a little too desperate.. But who knows what would've happened if the game had gone for another Day...for all we know everyone could've decided to finally lynch Might and we would still be doomed. Quote:
Seriously, after that I'm never going to trust Mac again! I think it's partly because we've been put on the same team so often (both as wolves and innocents), that I just subconcsiously did. After all, the innocent vibe I got from him was more from a gut feeling. Silly me. I've learned my lesson. :rolleyes: Btw, throughout the game I was taking notes on yellow pad of paper (basically the size of half a sheet of regular notebook paper). Most of those notes were used for my analysis on Day 2 (which took way too long and were of little use). By the end of the game, I had used up almost the entire pad of paper (I counted 33 pages)! :eek: |
Actually, I can remember one time a double-lynch did turn out well, though that was an exception to the rule. The first time I modded a WW game, the last lynch of the game was a tie between Gil-Galad and Garin, since the villagers weren't sure which one was a wolf. Gil was innocent, but Garin did turn out to be the last wolf.
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VICTORY! MWA-HA-HA-HA-HAAA!
Belated cheers everyone! :smokin: This was a great game indeed. It was nice playing with you guys. Perhaps I'll try again some day. Oh dear. Like I said to Lommy one day, I'll never ever want to be a wolf in my first ww game again :p (great logic, eh?) And btw, sorry morm for blackmailing you, I just had to try it.. Never thought it might actually work, though :D Thanks dearies, you were lovely. |
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I am opposed to multi-lynches as a rule, but still, that was a fun narration to write. ;) |
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So it works both ways... depending on the situation. |
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