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Generally, I've played in a number of highly experimental games including anything from secret roles to unexpected special events (*cough*Legate's last one*cough*) or both; all of them were competently handled by the respective mod and great fun to play, I'd regret to have missed any of them and would highly regret not having anything like them in the near future. (Come to think of it, the most 'traditional' game in terms of roles'n'rules I've played up to now probably was my first one, Mnemo's Cottage of Lost Play.) On the other hand, I've recently noticed a tendency among mods to outdo each other in terms of experimentality (what I've called the Special Rules Arms Race;)) - which isn't bad in itself, but could give newcomers who haven't seen anything else a skew idea of what a regular BD WW game is supposed to be like, conveying a false notion that 'anything goes'. So maybe a sort of SALT/START agreement for two or three games could be a good idea? Quote:
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I agree it might be good to run some more traditional games for a while, if only so newbies can learn the ropes. Also, to put up the "WW FAQ" sticky thread that's been proposed from time to time, but never created. |
@nerwens post
I was thinking of an Official Rules thread. Can I start it? |
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Oh okay, go ahead. Can I start typing it up?
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And yeah, having a mod around to help organise things and set up some official guidelines would probably be the best thing right now. If there's an actual list of guidelines/rules, it'll be easier to follow them. And newbies will know better what they're getting into. That goes for not only rules for who is modding, but general gameplay too. We've had issues with that as well, and while experienced players already know what is frowned upon and generally not allowed, the newbies don't. Making a sticky about general gameplay and rules would be really good to have and helpful for everyone involved. |
Boromir, apprised me of the situation; thank you sir. I don't normally dip into this thread as it usually runs fairly smooth. I am trying to get caught up on what is going on. However I do feel at this point with so many players and so many that have enough experience a minimum of 5 games should be played prior to modding.
I would like to see some changes potentially to the modding list and how that is managed too. I have been rather laissez-faire in my approach and it has worked but I wonder if some guidelines there would be helpful too. The only guideline we have ever established was to limit the number on the list to 4 that was to make it so it wouldn't get out of control. If people are signing up and continue to hold or pass on their turn this creates problems. Glirdan it seems that this is happening currently but rest assured you are not targeted as I've seen it before. The problems arise because those who are behind them are not planning on modding for a few weeks at the soonest and suddenly their turn is thrust upon them. Would something like if you are unable to make your turn you are off the list be reasonable? As far as a FAQ or General Rules and Guidelines, I would be happy to have a sticky (closed?) thread for it but I would request somebody step forward to help me write it (by help me write it I am basically asking you to write the whole thing. I have been far too busy with work and my Masters program to spend much time here...on a side note I hope to make some time for a WW venture in the coming months but we will see). Possibly a group of veteran players get together and come up with a list or post and with some general consensus I will gladly post it. You can send me PMs as I do stop by the Downs daily but don't dive into all threads. |
A side note and something for the group to consider if we do a General Guidelines. I will post it so that it says something like "READ BEFORE PLAYING WW'. As such, I think somewhere in the middle of the thread or near the bottom we should put a sentence indicating that they need to say a certain phrase indicating that they have read the post otherwise they will not be accepted. I believe it important for new players to read and understand the guidelines/rules before signing up.
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True, I think I had a fairly experimental game that was pretty good... it Was tough though. And that was after 3 games... But I think one needs to have played a few games and also shown an interest beyond a passing fancy... Modding is a big commitment.
Also: Wow did I miss some drama yesterday! |
I am definitely willing to help make the list of rules.
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Maybe we should create a thread to collect and discuss the rules we want to put down? (With a minimum number of games played to participate?)
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It would be at least a week before I could start though, as I'm scheduled to be out of town for a work-related conference beginning next Monday. Then again, maybe a new game ought to wait until the general WW guide gets hashed out fully on the other thread. |
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So I'm wondering. I've been keeping up with the general rules thread that's been started (would have posted something but everything I had thought of was already said....that's what you get for not going on the computer once a day :rolleyes: ) and it seems like it has now just boiled down.
Do we want to start another game up? Or do we want to give it some time? Because I SHOULD be able to go by, oh, let's say Sunday or Monday? I'll leave it up to you guys. |
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If Glirdan's modding, I'm playing. :) Just saying, 'cause I'll forget to say otherwise, and it's important!
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For what little my opinion's worth, I can't see it being a problem - you are not exactly an unknown quantity but a Downer of long standing as well as a ww player and surely have the nous and fund of goodwill necessary to deal with any issues arising.
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Glirdy will likely be putting up his admin thread after he recovers from all his birthday celebrating. I sign up in advance, clearly. :D
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Oy vey. Sorry I haven't really been around, it's been a really hectic week for me. So, just have to do some finishing touches and stuff, I'll have the admin thread up at some point today.
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Just letting you guys know I will be able to mod in late August/September like I said would, but I'm not sure about the exact timing, because Legate and a few of his friends are coming to Finland sometime then to and I'd rather not mod a game while he's here... :) As soon as they tell me when they're coming I can tell you when I can mod.
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Nienna has had an utterly brilliant suggestion of a game premise she would like me to assist her with. So at whichever point she can end up on the mod list, that would be most delightful.
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I've had an experimental (but Tolkien related) game in mind for a while, but I'd need to mod when school's out, so would it be possible to reserve January?
To those who might remember, this will be the afterlife-game I mentioned elsewhere, where the dead have their own part to play - so roles won't usually be revealed at death. |
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ETA: So is Lommie next? Or Dun? The thread got all crazy there for a while so I'm not sure if that's where we are or not. |
I will receive my health-maintaining dose of Legate :p in the weekend of next week and he'll be here for about two weeks and I don't want to mod then. Thereby I'd prefer to have my modding turn starting around September 12th or a bit later. Which would mean Zil going next if that's ok for him and I think someone else going before me too. Volunteers? Alona? Nienna? Someone else?
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I think Alona died (figuratively speaking, of course). Haven't heard from her on here in months. :(
*pokes Nienna and Dun with sharp sticks* |
I don't remember if I was after Glirdan, or it was Nienna. I think I could have something up for a basic game by the end of the week though.
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All hail Dun, great and merciful mod. *bows* |
I spammed Alona on Facebook and she said
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Fea, do you think Ni could mod after Zil so sometime in early(-ish) September? Or do we need a new volunteer? |
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Lommy: I'll see if Ni wants to do that mildly nontraditional game she thought up next. Since I was going to be assisting anyway, even if she's a little busy at the onset it should work out. |
How many games does one have to play before being qualified to mod one? I'd be interested in modding one sometime or other in the future, eventually. Long enough in the future that I will have time to play a couple more before then.
-- Foley |
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I would not be opposed to adding Foley to the list. Anybody disagree?? |
I have a great deal of faith in Foley (and always have in each thing she does), and if she feels overwhelmed, I volunteer to act as a sort of modgod-mentor for her to bounce ideas and issues off of.
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Foley, we know you have played several games and I'm thrilled to see a game modded by you - the narrations must be awesome! :) And if you distrust Fea as a co-mod feel free to ask me... :p
Modding list Inzil (admin thread up) someone - possibly Nienna? Lommy (Nienna if she didn't mod earlier) --- Rikae in January Folwren...? I took Alona off the list, her time has kind of expired so if she wants to mod again she can sign up again. :) |
I've only played with Foley the once, but I know she's been here for ages. I don't see a problem with her modding, and in fact I'm excited to play in her game. :)
Also, I would so love to mod in December/early January. It's not a personal time thing so much as a game theme thing, so I'm certainly flexible, but that's my preference. So if there's a hole in there somewhere when it comes closer I'd love to fill it. :D |
So as Fea and I both are going to be out of town for the entirety of the Labor Day weekend (Sept 2-6ish) I think it would be best if Lommy hosts her game first and then Fea and I can start up once that is finished. :D
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